AI Insights · Timothy · January 2023
Top Co-op Games in Chile Q4 2022: Performance Analysis
Explore the performance trends of the top 5 co-op game apps in Chile for Q4 2022, including downloads, revenue, and active users.
In the fourth quarter of 2022, co-op game apps in Chile demonstrated varied performance trends across downloads, revenue, and active users. Here's a closer look at the top five games:
Roblox
Throughout Q4 2022, Roblox experienced significant fluctuations in both downloads and revenue. Weekly downloads started at around 34.7K and dipped to a low of 21.1K in late November, before rebounding to 43.9K by the end of December. Revenue followed a similar pattern, starting at approximately $67.6K, dropping to $51.6K in early November, and then peaking at around $93.2K in the last week of December. The game also saw an increase in weekly active users, growing from 2M to 2.2M over the quarter.
Call of Duty®: Mobile
Call of Duty®: Mobile showed a steady performance in Q4 2022. Weekly downloads hovered between 10.1K and 16.9K, with a notable increase in the last week of December. Revenue saw a peak of $53.2K in early November, followed by fluctuations and ending the quarter at $42.9K. Active users grew from approximately 217K to 261K by the end of the quarter.
PUBG MOBILE
PUBG MOBILE had a relatively stable quarter. Weekly downloads ranged from 4.7K to 6.8K, with a consistent pattern throughout. Revenue peaked at around $30.4K in late October, fell to $19.4K in early December, and ended the quarter at $17.7K. Active users remained steady, fluctuating between 68K and 77K.
Genshin Impact
Genshin Impact saw a mixed performance in Q4 2022. Downloads started at 9.5K and dropped to a low of 3.3K in late November, before rising to 7.3K by the end of December. Revenue peaked at $37.2K in early December, with a low of $14.9K in late October, and ended the quarter at $31.6K. Active users saw a decline from 102K to 99.7K over the same period.
Pokémon GO
Pokémon GO experienced steady weekly downloads, ranging from 8.5K to 14.4K throughout Q4 2022. Revenue fluctuated, peaking at $27.5K in late November and dropping to $16.1K in mid-November, ending the quarter at $17.1K. Active users saw a slight decline from 996K to 872K during this period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.